[Husker] EA Sports NCAA Football

j j jjj112665 at yahoo.com
Mon Aug 4 07:12:28 CDT 2008


The Nintendo version must be different from the XBOX version. I have all the games from 2003 to 2008 for the xbox and I think the 2005 version is the best. 2005 is the last time you could switch players by either pushing the A or B button. A would rotate one way and if you over shot a player you would push B to go the other way. Now if you over shoot you have to rotate through all the players. Other game play aspects have changed also. 
The only thing you have to do other then call plays on xbox is to hike the ball, the computer will do the rest, although I think the qb will only throw to the main reciever not go through progressions to find the open man. I have not tried this at the heismen level I have only controlled the players at that level so it may change as you move up the ladder level wise. 
I am kind of looking forward to playing the game as a Husker team that only won 5 games last year, it should make it a challange. Lord knows how easy it is to win with the better teams on the game so it should make it fun. Of course I do not want the Huskers to only win 5 games ever again so hopefully this will be the only time we find that out. 
 
 
 


--- On Mon, 8/4/08, Nick Chevance <nickchevance at gmail.com> wrote:

From: Nick Chevance <nickchevance at gmail.com>
Subject: Re: [Husker] EA Sports NCAA Football
To: "Tom Risor" <trisor at earthlik.net>
Cc: "husker at tssi.com" <husker at tssi.com>
Date: Monday, August 4, 2008, 6:23 AM

On Sun, Aug 3, 2008 at 9:44 PM, Tom Risor <trisor at earthlik.net> wrote:
> Does this mean that you can play teams from years ago?  One thing I
thought
> was it was just last year's version of the teams.
>
> Another thing is I've shied away from these games because I've
always wanted
> a game devoid of all the histrionics that just lets me coach (like
> Strat-O-Matic FB).  I don't want to control players in the game other
than
> pick the plays.
>
> Tom Risor

No, Tom.  Unfortunately, the games require some interaction with the
player by controlling at least the QB.  And you may be disappointed by
the range of plays.  Unlike the Callahan 8 pounds of plays in a
playbook, there are basic sets (single back, twin TE, etc.) and maybe
24 plays off of each set.  All of the teams run pretty much the same
plays, depending on whether they run power, balanced run, balanced
pass, west coast, run and shoot, etc.) but you can set your team's
preference - in other words, Nebraska is a power run offense in the
2004 version, but you can change that to the west coast offense, if
you like.  I had marginally better success on the game console than
Callahan did.

And as far as teams from the past, the 2004 version starts with that
roster (though you only get about 55 players), and the 2005 version
starts with the 2005 roster (though the roster is up to 60 players).
I haven't opened the 2009 version yet.  The more you play and win, the
more of the games hidden stuff gets unlocked, including historic teams
like the '94 Huskers, but I really don't know if you can play the 2004
team against that historic team.  I just haven't payed attention to
that aspect.

It is fun to play but time consuming.  The way I have games set up, it
takes me about an hour and a half to play a game.  In my current
dynasty season, I let the computer decide the score of some games
rather than play them out - I mean, if I play it, its 66-0 and I've
spent an hour and a half, or the computer decides the game and its
41-3 and that takes me 2 minutes.  Same difference.  But the game
really helped me in the last 4 years, working out my frustrations with
the real team.  My family will attest to that.

Nick


-- 
"If a woman has to choose between catching a fly ball and saving an
infant's life, she will choose to save the infant's life without even
considering if there is a man on base."
Dave Barry

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